Yesterday seems so surreal.
Surreal as when you suddenly realize that you’re a radically different person now than you were years ago, and you can’t quite fully remember exactly how things were back then. Surreal as in the world was, just yesterday, a very different place. When the day started, Steve Jobs was alive, the internet was still buzzing with chit-chat about what the new iPhone 4S has and doesn’t have, and most of us went on about our days in more or less the same ways we’ve done everyday, for as long as we can remember.
Perhaps you woke up to your iPhone’s alarm clock. Got up, maybe exercised, ate breakfast, got the kids ready for school. Maybe you checked your email on your Macbook or iPad, or used your iPhone again to log into your bank and transfer …
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Nearly 300 Million downloads, 1 Billion Dollars, 200 Million minutes of daily game play, and even a successful merchandising line worthy of a George Lucas venture… When the App Store was first launched I don’t think anyone imagined an iPhone app could or would achieve this level of financial and cultural success (and global wasted productivity!). And yet Angry Birds from Rovio has done just that.
How? What did Rovio do right in order to get so many downloads? How did they attract so many paying customers? How did they manage to keep people engaged in playing the game day in and day out? And why is Angry Birds such a talked about success?
The people at AYTM took a crack at answering some of these questions. They have done some extensive research by surveying Angry Birds users as well …
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Welcome to the first edition of “This Week In Apps” at Appeando! The objective of this new weekly series is to share with you tools and resources to make your life as an app creator a bit easier, as well as apps that may have caught my eye this week that I considered worthy of mention here on the blog.
So let’s get started!
As I’ve mentioned before, when it comes to launching your app successfully, you should begin your marketing, promotional and community building efforts as early as possible, while the app is still in development. Here are a couple of tools I came across to help you build an online presence, create a bit of buzz and anticipation, as well as plant the seeds of what will become your app’s thriving online community:
Create easy viral launch pages …
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Welcome to Episode #0000001 of the #AppSuccess Show on Appeando! The number of zero’s is a hint of things to come!
I’m super excited to have Dino Dogan, Co-founder of Triberr on the show today! And let me tell you it is jam packed with tips and actionable lessons for you.
When launching a new app, generating buzz and conversation online is of the utmost importance. Buzz and conversation has been, and continues to be rampant when it comes to this young app.
Triberr has grown tremendously fast in the short 6 months since they launched, and in this interview Dino shares, among many other things, the reasons why Triberr has created so much buzz and become a massive viral app success!
Watch the video below, and heads up, there’s a freebie in it for you as well!
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As you embark on your adventure to create an application for the iPhone, you may be thinking that there are one, maybe two things that will determine your application’s success: whether it will hit the “New and Noteworthy” list on the App Store, generate conversation or coverage around the internet or in social networks, attract traffic to your app store page, and ultimately generate the downloads you’re looking (hoping?) for.
As a first time iPhone application publisher, you may think, or may have read somewhere, that you need to focus on namely two things:
- Your idea (making sure it’s a good one), and
- Development.
The problem with this reasoning is that as you begin to create your iPhone application, you may be forsaking many other important factors that play a big role in the success or failure of your app, …
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